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Showing posts with label dancer. Show all posts
Showing posts with label dancer. Show all posts

Thursday, May 28, 2026

Second Life to AI Art Backstory

This is a snapshot taken in the Second Life virtual world by me. Those who have visited my Deviant Art site will probably recognize it.

This is the splash photo that greets you when you arrive at my site. Definitely the same image, but... different.

The question of whether AI art is art has been vigorously debated online, with the vast majority coming down firmly on "No." IMHO this is based largely on the (very legitimate) fears of what AI might do to the human economy, and the human race, given that the psychopaths and sociopaths who dominate government and wealth everywhere have finally glommed onto its potential to turn us all into either corpses or work slaves.

AI art threatens no such thing, but it does threaten to drive trad artists away from having an income. It used to be that if you wanted good artwork to market a product, you needed a good artist. Not necessarily true any longer. 

(I do think that long term artists have a better chance of surviving being replaced by AI simply because eventually things created by human design will alway have a cachet of coolness that things created by AI will never have. I base this assumption on what has happened in the world of chess, where AIs surpassed human chess players a decade ago. Did this destroy interest in chess? No, it did not, chess is now doing better than ever thanks to the ease of finding good opponents via online chess. And people follow the chess games of Caruana, Carlson, Praggnanandhaa and many others, all of them human. No one cares about the games of Stockfish and other AI chess programs, because they're not human, hence not relatable. The same will occur with art: people will care about human artists, not AI art programs. This is not necessarily true for engineers, marketers, clerks and so forth.)

But the real basis of the claims of AI art not being art is that digital artists do little or nothing to create art. They just describe the artwork they want and the computer magically produces it for them. Those cases are very different, and in some cases that's exactly what happens. Though even with prompts alone it can be difficult to get what you want, especially if you're creating sexually explicit material, which admittedly horny scientists estimate is roughly 99.9999999 percent of all AI art. Because most AI art models are designed to FIGHT LIKE HELL to avoid creating explicit sexual images. They have to be cajoled, tricked, and sometimes even beaten severely to produce explicit imagery. (OK, I'm exaggerating here. You can't beat an AI art program. But an AI art program is perfectly capable of making you want to beat it severely.)

Still in the case of the Second Life-based image on this page I clearly created the blueprint for the art. I customed-designed the avatar's body. I bought skin for it, I bought custom hair for it and I bought custom hands for it as well as the clothing it is wearing, all from Second Life designers. I obtained the dance animation it is using (it was a freebie, I think, there are a lot of freebies on Second Life).

I also controlled the lighting in the sky (Second Life lets you control that in some sims, though the lighting only applies to your avatar, not other avatars on the sim.) I didn't build the striking buildings in the background, that was the sim designer's work. (And they did a great job, another great Gorean sim build.)

I also chose the camera angle and location from which I took the snapshot. I wanted to go for a romantic, epic image, and I think I got it.

Now the Civitai model that I used did some really great work based on my Second Life image, but it's very obvious that the Civitai model was based on my snapshot. You could probably get a vaguely similar image of a dancer in a chalwar on a rooftop terrace at sunrise/sunset with clouds via a text prompt, but your chances of getting  something close to this image are quite low, and the chances of getting something close to being the exact same image are almost nil.

So I created an original artwork with the help of the Second Life video game. Does that make me an artist? No. An artist is someone who can create an artwork and control how it looks down to the least detail. And I don't have that kind of control, I am at the mercy of Second Life and Civitai to a certain extent. 

But I'll tell you one thing. There are modern artists whose work consists of painting stripes of color on canvas. Or splashes of paint poured right out of the can onto a canvas on the floor. Or whose work consists of written descriptions of what they would have done, pasted on a museum wall. (I did not make any of those examples up.) And if those guys are artists, so am I. And so are you, gentle readers. So are we all. It's a very fluid term, it turns out.

Saturday, February 1, 2025

Halfway Victory Achieved Over Kling AI Censorship, Sort Of!

Kling did not want this video made... but I made it anyway... with Kling AI... and Leonardo AI... and Second Life... and CapCut! (You can buy "Sword and Submission," the book this promotes, right here!)

I based the video on the promo artwork I did yesterday, hence the remarkable similarity between it and the video, whch are more or less the same  except for the motion. I submitted the artwork to Kling, sans type, along with a prompt saying "a beautiful woman dances in a tavern." I expected a motion video. I got Kling's ever-so-unhelpful message saying "Upload Failed. Please upload a different image." A quick trip to Google-land interpreted this bland message as, "This is NSFW PORN, you PERVERT! Put clothes on the people in your image and stop making them have evil, degenerate sex!"

Which was weird, because there was no nudity in the image or the prompt, just a woman dressed in a bikini dancing for a bunch of guys wearing loincloths. If this is porn, so is every last beach movie ever made, going right back to those 1960s films starring Annette Funicello and Tommy Sands or whomever. Way to go, Kling AI!

So I figured the Kling's automated censor might be gender-confused: there were lots of huge, naked breasts on the male tavern customers, and there was a beautiful woman, so the censor somehow got beautiful woman with huge, naked breasts. If only. So I tested the theory. I uploaded the two images separately. It was easy because the woman was on a different layer in GIMP than the tavern in the background. The woman is  the usual SL avatar run through Leonardo AI (to escape Leonardo's stupid censorship) to get a lifelike naked woman. 

Weirdly enough, it worked. Well, not as much as I'd hoped. I tried uploading the naked image of dancing slave Zindra, hoping it would slide past. It did not, dammit. So I uploaded clothed slave Zindra to Kling AI and no problem. I also tried uploading naked Zindra to Kling AI to see if she could slide by all by her lonesome, but no, Kling responded with its unhelpful message and didn't give me a video.

Slave Zindra, dancing by herself, poor thing.


The tavern and its brawny bare-chested occupants were the product of a prompt from Leonardo (did not ask for nudity or sex) and after I ran a couple of iterations, I had an image that worked. I uploded it to Kling all by its lonesome with no problem.

Just a bunch of guys drinking without any dancing slavegirls to fuck them.

Somehow I had to get those two videos together, and by "somehow" I mean with the aid of a video editing program called Capcut. It's a free program, well a nerfed version is free. With the nerfed version you can still stack several videos atop one another. Full program rents for $30 a month. The paid version has a pushbutton background eliminator that's sweet but I make do with the nerfed version because $$. It can eliminate backgrounds, too, but it's more of a PITA than the pushbutton version. So I took pains and overlapped the two vids, and exported them and got the video at the top of the post. Was it worth it? No idea, but it was interesting and fun, and I got a short but good video out of it.

Friday, July 26, 2024

The Billionaire and the Dancing Slave Girl Now On Smashwords

"The Billionaire and the Dancing Slave Girl" by Pat Powers, known on Amazon as "The Billionaire and the Dancing Slavegirl" by Skyler Kennedy, is now on sale on Smashwords. 

There's an interesting story behind the name change. "Billionaire" is a kinky erotic romance with an HEA (Happily Ever After). I've read that the vast majority of erotic romance readers are women. And that they tended to be suspicious of male writers of erotic romances. So for this story I decided to don a blonde wig and write as Skyler Kennedy, female erotic romance writer and see what happened to sales. Would a female name make up for the lack of the Pat Powers imprimatur?

The answer, sadly, was "no." Sales were poorer than most of my Pat Powers stories. Though the book didn't fall off a cliff economically like my lesbian sexual dimorphism fantasy erotic bdsm romance "Tiny, Big." Which may have been a much tinier niche thant it should have been. Microniches lead to micro sales.

My current WIP is novella length and will very likely go to novel length, so to get something published this month I dusted off "Billionaire" which is a FINE kinky erotic romance with lots of maledom/femsub sexual bondage, as well as an orgy, public nudity and public sex, involving a motorcycle gang. It's a much better story than its sales under the Skyler Kennedy pseudonym would indicate. We'll see how it does on Smashwords. Er, Direct to Digital.

I created new cover art for "Billionaire." My original cover art for the Amazon edition is here:

Check out the veil on that dancing slavegirl!

It's a fine cover, just not as sexy as it could be. The hardest part of it was the veil. The model for the bellydancer's face was bare in the Deposit Photos image. Clothed models often do not care to have their faces visible on erotica novel covers. So I did the logical thing: I went to Second Life and pulled up a veil and made screenshots of it at the angle I needed. Then I pasted on top of the model's face. It took a bit of finicky work to get it to look natural, but when you're a whiz-bang GIMP user like me, no problem.

The only real change to the new cover is the dancer. I wanted someone more naked to take advantage of the greater freedom Smashwords gives to authors with regard to covers. I also wanted a more active, sexy pose. So it was off to Second Life where I ran an appropriately costumed avatar through a few dance animations and took photos of the avatar as it danced. I got quite a few lively images but the one that really stood out is this one:

Very nice in an avatar-ish way.

I liked the exploded hair, the way the arms are lost in the hair, the curvy hips and breasts, and the dynamic pose of the legs. But a lot of the joins in the body, like the inner thighs and especially the left waist were off, and the hair was too angular. So it was off to Leonardo AI, where I was planning to go anyway.

I ran the image above through Leonardo AI's Image to Image program and after several iteration, I got this:

All the problems I had had with the avatar image resolved with the press of a button. Fricking miraculous. 

I ran the Leonardo AI image through a background remover on Deposit Photos and the image above is what resulted. I shrank it and placed it on the Deposit Photos background image of the billionaire and bob's yer uncle, new cover.

The End

Saturday, December 3, 2011

Gagged, Harnessed Paga Slut Dances For Masters

How Gorean dancers usually end their dance.

Got some new art up for my Cafe Press T-shirt shop, a Gorean paga slut dancing for free men in the confines of a paga tavern, wearing only a ball gag and a sex harness, not knowing which if any of them will drag her to an alcove and use her. Adds a whole new element to being a waitress!

Wednesday, April 22, 2009

Unreal Estate

Stripper: “I love long walks on the beach, dancing in the sand, and I hate jealous avatars. Don’t you just hate jealous avatars?”


I thought the real estate game couldn’t get any more unreal.

I was wrong. Oh, so wrong.

The image above is from the Youtube video embedded below. It is part of an ad for people to come live in “The City of Sand Sleen.” Where is the City of Sand Sleen? On Second Life’s Gor section, of course. You can buy property there. Or rent. Your choice. Of course, the place doesn’t exist in the real world, so that’s a downside for sure. But at least you’re paying for it with unreal Linden dollars.

Except -- Linden dollars aren’t COMPLETELY unreal. You can buy them with US currency. The current rate is 1000 Linden dollars for $4.16 US. Which means $1US equal $250 Linden, more or less. Which means Linden bucks have real value. In fact, they are more valuable than many foreign currencies. Linden bucks are worth almost TEN TIMES what the Columbian peso is worth ($1US equals 2,305 Columbian pesos, according to a currency exchange chart I just consulted.)

So I guess it makes sense to advertise unreal property on Youtube. There’s apparently good money to be made … especially if you live in Columbia.

(Does anybody remember the old saying that goes: Neurotics are people that build castles in the air, psychotics are people who live in those castles, and psychiatrists are people who charge them rent?)

Full disclosure: I have a house in SL Gor. But: such a deal! I’m getting in on the ground floor of this real estate boom before it explodes!

And, finally: is this so different from what the bankers and real estate moguls were doing before their schemes blew up in everyone’s faces? At least the folks in Second Life are being up front about what they are selling.

Below: an unreal estate ad.